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Shading in Blender
Shading Shading is the process of finding the color and brightness of each part of a 3D object (or a 2D drawing) based on how light interacts with it. Basically how computer find out how "bright / dark and what color should this particular pixel be" for every...
FK and IK
FK vs IK In animating you will consider Forward Kinematics or Inverse Kinematics when moving your limbs. FK FK animating starts from the base of the the limb, for an arm it would be your shoulder, then to your elbow, then to your wrist. Each movement from the ...
Rigging in Blender
Rigging Rigging in blender consist of three parts: Skeleton Skinning Controller Skeleton This is your bone structure. Just like human, animating models in blender would require you to specify a bone structure. Bone are order in hierarchy, so that movement from...
Python Decorator Demystify
What are Decorators First and foremost, a decorator is a function that takes in a function and return another, letting you add extra behavior without changing the original function's source code. def decorator(fn): def wrapper(*arg, **kwargs): print("B...